

As a result, I will not spend time discussing these mechanics as it would be redundant. However, things like partner skills, after-battle bonuses, and relationship building are all featured once again in Rage Burst. It's been a long time since I reviewed Gods Eater Burst, so apologies if some of them wasn't unique to these new editions. I feel it's important to note just how many systems are shared between God Eater Resurrection and God Eater 2: Rage Burst. You are not alone as you can bring up to three additional teammates to aid your created avatar in combat. You are given a series of tasks to accomplish that range in difficulty, with more challenging assignments becoming available as the story goes on.

The flow of gameplay also remains the same, playing out in a mission-based format. These instruments are the only things capable of taking down the mighty god-like Aragami beings (hence the name) that have threatened mankind's existence. You are a newly recruited member of the Blood faction of God Eaters and just so happen to be someone capable of wielding the imposing God Arc weapons.

The story plays out in an almost identical pattern to the original. But does the sequel justify its full price tag? In my review, I said Resurrection held plenty of content for the low financial entry it commands. In a single season, Bandai Namco has seen fit to release both God Eater Resurrection and God Eater 2: Rage Burst on the Western shores. While fans in the West received the superior version of the original release with Gods Eater Burst, they were left grasping for air when every form of God Eater 2 came and went in Japan years ago. It started as a game for the PlayStation Portable, received an enhanced release (this time ported to the PlayStation Vita), before finally making its way to the console. God Eater 2 traveled a similar trajectory that its prequel followed.
